스타일 레퍼런스 코드 사용 가이드 및 프롬프트
--sref 2157424248

sref code and prompt case 1 --sref 2157424248

sref code and prompt case 2 --sref 2157424248

sref code and prompt case 3 --sref 2157424248

sref code and prompt case 4 --sref 2157424248

스타일의 독특한 장점과 특징을 강조하기 위해 각 sref에 대해 맞춤형 프롬프트를 신중하게 제작했습니다. 이러한 프롬프트를 사용하면 sref의 효과를 완벽하게 재현할 수 있습니다.

Summary

This style set presents a collection of dark and ominous images characterized by a limited color palette (primarily black and green), a pervasive green mist or fog effect, and subjects related to technology, vehicles, and ominous figures in shadowy settings. The styles evoke a sense of dread, environmental hazard, and a dystopian or post-apocalyptic atmosphere.

Style Analysis

Color: The color palettes are intentionally limited to a dominant black background with accents of eerie green, often used for mist, glowing elements, and highlights. This restricted use of color creates a somber and unsettling mood, emphasizing the dark and ominous nature of the scenes. The contrast between black and green is crucial to the overall effect.

Lighting: The lighting is often dim and obscured by the green mist, with hints of green light emanating from technological objects or the mist itself. This creates a sense of obscured visibility and reinforces the eerie and unsettling atmosphere. The lighting is not naturalistic but serves to enhance the sense of dread and environmental hazard.

Design Technique: The styles emphasize the pervasive green mist or fog as a unifying visual element, enveloping subjects like technology, vehicles (like a ship), and ominous figures in shadowy environments. The compositions are often claustrophobic and unsettling, with limited visibility and a sense of impending danger. The styles convey a sense of dystopian decay, environmental hazard, and technological unease.

Application Scenarios

Game Art and Visual Development for Horror Games, Survival Games, and Dystopian or Post-Apocalyptic Games that Require a Dark and Ominous Visual Style: The dark and unsettling aesthetic is perfectly suited for game art and visual development for genres like horror, survival, and dystopian/post-apocalyptic games that need to create a sense of dread and danger. The artwork can establish a visually oppressive and immersive game world.

더 많은 팁


다음 명령을 조합하여 더 많은 탐색을 할 수 있습니다:

  • --s: 기본값은 100이며, 0에서 1000 사이의 값으로 설정할 수 있습니다. 더 높은 값은 더 자세한 이미지와 더 실제에 가까운 스타일을 생성합니다.
  • -niji 6: 이 명령은 이미지에 더 애니메이션 스타일을 적용합니다.
  • --sw: 기본값은 100이며, 0에서 1000 사이의 값으로 설정할 수 있습니다. 더 높은 값은 스타일을 원본에 더 가깝게 만듭니다.
  • --sref 123 456: 이제 여러 --sref 코드를 혼합할 수 있습니다.
  • --sref 123::2: 개별 코드 또는 URL에 가중치를 설정할 수 있습니다.
  • You can also read more guides on SREF 코드 사용 가이드

Other Reference Code

Example of an image generated using the prompt --sref 3918972653 in MidJourney
Example of an image generated using the prompt --sref 3918972653 in MidJourney
Example of an image generated using the prompt --sref 3918972653 in MidJourney
Example of an image generated using the prompt --sref 3918972653 in MidJourney
Example of an image generated using the prompt --sref 2889748792 in MidJourney
Example of an image generated using the prompt --sref 2889748792 in MidJourney
Example of an image generated using the prompt --sref 2889748792 in MidJourney
Example of an image generated using the prompt --sref 2889748792 in MidJourney
Example of an image generated using the prompt --sref 109585890 in MidJourney
Example of an image generated using the prompt --sref 109585890 in MidJourney
Example of an image generated using the prompt --sref 109585890 in MidJourney
Example of an image generated using the prompt --sref 109585890 in MidJourney